Architecture of an operating system
Resources
TODO
Lectures
Lab calsses
All classes homework tasks in one page
Topical plan
- Operating system goal: unification, separation, logging. OS interfaces: program-oriented, command-oriented, UI. OS architecture: monolith/modular/mixed
 - Classical flower-like architecture: kernel, kernel modules; services, utilities, applications. Competency separation.
 - Command-oriented interface: utilities and shell. Command input/output/control flows. Assumption of human-readable/writable nature of command data flows. Commandline interface: principle and examples. POSIX shell command-line interface: basic syntax and commandline conventions.
 - Utilities as command-line syscall wrappers (files, processes etc.)
 - Shell syntax, I/O redirection
 - Text processing utilities, regular expressions
 - Pre-system boot stages
 - POSIX-like system initializing, daemons
 - SystemD model of interactive service control
 - Application libraries, message bus.
 - GUI orchestrating, widgetsets
 - Free/Open source Distribution lifecircle: packages, repository, package manager
 
